MylesCragg

About Me

Hey there, I’m Myles Cragg :wave: I’m a passionate backend and game systems developer, and I’m always looking to learn more and get better with the technologies I use. I use my experience both to produce better systems and code, and to help my peers further their understanding as well.
My passion lies in the game dev space, though less so in creating games themselves. I prefer bringing to life the tools and technologies behind them. When making a game, you need to have a solid set of tools to support development, and that’s where I come in. I find the engineering of underlying data systems and APIs fascinating, and love the challenge of carving my own path towards a solution with no definite answer that fits the needs of the system. I consider code readability paramount, as it promotes understanding and leads to more robust solutions.

Programming Skills

C++

100%

C#

90%

Other Skills

Unity

90%

Git

90%